P3
3D Modelling environment
A.) Floor Area
B.) Texture/ material
Before texturing:
Thats the colour before i added textures - it was grey, then I lifted up the edge and made a door.
After texturing:
Some areas were black and the texturing would sometimes work.
Then I added a door texture.
Before texturing (for crowbar):
This is what the face should look like normally, it's a grey colour.
After texturing:
You can see a difference in the texture and normal colour - I used a steel texture for this which made it a light grey colour.

After more texturing:

C.) Props/ 3 textured objects
Alien tank object 1

Chair object 2


Space model on floor object 3

Table and wall screen object 4 and 5

Big pipes (there is another one) object 6

Computer on table with chair and a keyboard object 7





















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